AI Insights · Timothy · April 2022
Top 5 Hidden Objects Games on Android in Latin America - Q1 2022
Discover the performance trends of the top 5 hidden objects games on the Android platform in Latin America during Q1 2022, highlighting their downloads, revenue, and active user metrics.
In the first quarter of 2022, the hidden objects games category on the Android platform in Latin America saw notable activity. Here, we delve into the performance of the top five games: Find the Alien, Criminal Case, Scary Horror 2: Escape Games, Find the Difference 1000+, and Case Hunter: Brain funny Cases.
Find the Alien demonstrated impressive download numbers, starting at 458K in late December 2021 and peaking at 644K in mid-March 2022. The app maintained a strong presence with weekly active users growing from 586K at the end of December to over 1M by late February before settling at 989K by the end of March.
Criminal Case experienced consistent growth in both downloads and active users. Downloads fluctuated between 50K and 80K weekly, with a peak of 80K in late January. Active users rose steadily from 285K in late December to 393K by the end of February. Revenue peaked at $508 in the first week of January and remained relatively stable throughout the quarter.
Scary Horror 2: Escape Games saw a varied performance. Downloads began at 55K in late December, peaking at 84K in late January, and then declining to 21K by the end of March. Active users mirrored this trend, starting at 48K, peaking at 73K in late January, and dropping to 24K by the end of March. Revenue reached a high of $774 in late January before tapering off to around $202 by the end of March.
Find the Difference 1000+ showed stable download numbers, ranging from 49K to 63K throughout the quarter. Active users hovered around 220K to 245K, with a slight dip in early March before rebounding. Revenue remained minimal, peaking at $13 in late January.
Case Hunter: Brain funny Cases started strong with 129K downloads in late December but saw a significant decline to around 20K by the end of March. Active users followed a similar pattern, dropping from 234K to 63K over the quarter. Revenue also declined, starting at $152 in late December and decreasing to $28 by the end of March.
For more detailed insights into the performance of these apps and others, visit Sensor Tower.